How Our Blend System Works
In the world of NFTs (Non-Fungible Tokens), transparency is key. Users want to know that the digital assets they're acquiring are created fairly and that the outcomes of their endeavors are governed by chance rather than hidden algorithms.

We believe in transparency, and we want you to have complete confidence in the fairness of our Blending system. Here's a breakdown of how it operates:

The Foundation: Seeds and Increments
At the heart of our system lies the concept of seeds and increments. Every day, a new pair of seeds is generated - one for the base seed and one for the increment. These seeds serve as the foundation for all the randomness in our Blend System.

Base Seed: This is a randomly generated number between 1,000,000,000,000,000 and 9,000,000,000,000,000. It sets the starting point for our seed of the random number generation.

Seed Increment: Another random number, this one ranging between -10,000,000 and 10,000,000. It determines how the starting point seed will change for each subsequent voucher/blend used.

Both the base seed and seed increment are hashed and displayed to all players immediately after the daily reset. The actual non-hashed value of these numbers will be kept secret for the next 24 hours. They will only be made visible to all players after the next daily reset where a new set of base seed and seed increment is generated.

Voucher Opening Process
Each blend or voucher that requires randomness will use a unique seed to randomize the outcome. This unique seed is generated from the base seed and the seed increment mentioned above.

Results of the opening by each and every players are made public and can be easily verified as long as you have the secret seed and the seed increment that was used to generate the outcome. Both these numbers that are required to verify the outcome will be made available the next day.

We want you to enjoy the excitement of opening packs without worrying about hidden tricks or manipulations. With our daily seed and increment resets, real-time outcome displays, and cryptographic verification, you can rest assured that our system is designed with transparency and fairness in mind.




All Rolls that happened on 20231015

Go Back

Order User Roll Range Reward Range Final Result Reward Seed Verifying Instruction
1Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
11Ghost2904469751405541<?php
mt_srand(2904469751405541);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
2Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
91Ghost2904469757255384<?php
mt_srand(2904469757255384);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
3Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
59Ghost2904469763105227<?php
mt_srand(2904469763105227);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
4Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
74Wiretap2904469768955070<?php
mt_srand(2904469768955070);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
5Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
90Ghost2904469774804913<?php
mt_srand(2904469774804913);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
6SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
100Constructor2904469780654756<?php
mt_srand(2904469780654756);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
7SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
96Aegis2904469786504599<?php
mt_srand(2904469786504599);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
8SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
33Weapon Amplifier2904469792354442<?php
mt_srand(2904469792354442);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
9SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
33Turret Socket2904469798204285<?php
mt_srand(2904469798204285);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
10SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
15Armor Plate2904469804054128<?php
mt_srand(2904469804054128);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
11SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
40Metal Detector2904469809903971<?php
mt_srand(2904469809903971);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
12SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
85Absorber2904469815753814<?php
mt_srand(2904469815753814);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
13SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
82Gemstone2904469821603657<?php
mt_srand(2904469821603657);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
14SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
50Bargaining Script2904469827453500<?php
mt_srand(2904469827453500);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
15SoobySTi1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
39Overload2904469833303343<?php
mt_srand(2904469833303343);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
16rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
97Ghost2904469839153186<?php
mt_srand(2904469839153186);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
17rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
10Lone Wolf2904469845003029<?php
mt_srand(2904469845003029);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
18rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
39Lone Wolf2904469850852872<?php
mt_srand(2904469850852872);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
19Zombiefied1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
66Constructor2904469856702715<?php
mt_srand(2904469856702715);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
20Zombiefied1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
90Wingman2904469862552558<?php
mt_srand(2904469862552558);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
21Zombiefied1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
89AI Defense System2904469868402401<?php
mt_srand(2904469868402401);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
22Zombiefied1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
47Armor Plate2904469874252244<?php
mt_srand(2904469874252244);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
23Zombiefied1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
85Weapon Amplifier2904469880102087<?php
mt_srand(2904469880102087);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
24Sharkyto1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
19Metal Detector2904469885951930<?php
mt_srand(2904469885951930);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
25Sharkyto1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
14Metal Detector2904469891801773<?php
mt_srand(2904469891801773);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
26Sharkyto1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
84Metal Detector2904469897651616<?php
mt_srand(2904469897651616);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
27Sharkyto1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
47Metal Detector2904469903501459<?php
mt_srand(2904469903501459);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify