How Our Blend System Works
In the world of NFTs (Non-Fungible Tokens), transparency is key. Users want to know that the digital assets they're acquiring are created fairly and that the outcomes of their endeavors are governed by chance rather than hidden algorithms.

We believe in transparency, and we want you to have complete confidence in the fairness of our Blending system. Here's a breakdown of how it operates:

The Foundation: Seeds and Increments
At the heart of our system lies the concept of seeds and increments. Every day, a new pair of seeds is generated - one for the base seed and one for the increment. These seeds serve as the foundation for all the randomness in our Blend System.

Base Seed: This is a randomly generated number between 1,000,000,000,000,000 and 9,000,000,000,000,000. It sets the starting point for our seed of the random number generation.

Seed Increment: Another random number, this one ranging between -10,000,000 and 10,000,000. It determines how the starting point seed will change for each subsequent voucher/blend used.

Both the base seed and seed increment are hashed and displayed to all players immediately after the daily reset. The actual non-hashed value of these numbers will be kept secret for the next 24 hours. They will only be made visible to all players after the next daily reset where a new set of base seed and seed increment is generated.

Voucher Opening Process
Each blend or voucher that requires randomness will use a unique seed to randomize the outcome. This unique seed is generated from the base seed and the seed increment mentioned above.

Results of the opening by each and every players are made public and can be easily verified as long as you have the secret seed and the seed increment that was used to generate the outcome. Both these numbers that are required to verify the outcome will be made available the next day.

We want you to enjoy the excitement of opening packs without worrying about hidden tricks or manipulations. With our daily seed and increment resets, real-time outcome displays, and cryptographic verification, you can rest assured that our system is designed with transparency and fairness in mind.




All Rolls that happened on 20231018

Go Back

Order User Roll Range Reward Range Final Result Reward Seed Verifying Instruction
1rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
100Ghost3841419095090109<?php
mt_srand(3841419095090109);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
2rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
45Unstable Calibrator3841419086050189<?php
mt_srand(3841419086050189);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
3rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
64Lone Wolf3841419077010269<?php
mt_srand(3841419077010269);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
4rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
13Lone Wolf3841419067970349<?php
mt_srand(3841419067970349);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
5rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
64Lone Wolf3841419058930429<?php
mt_srand(3841419058930429);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
6rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
70Lone Wolf3841419049890509<?php
mt_srand(3841419049890509);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
7rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
97Wingman3841419040850589<?php
mt_srand(3841419040850589);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
8rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
91Wingman3841419031810669<?php
mt_srand(3841419031810669);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
9rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
71Wingman3841419022770749<?php
mt_srand(3841419022770749);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
10Sickandar1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
41Projectile Turret3841419013730829<?php
mt_srand(3841419013730829);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
11Turt70071 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
72AI Defense System3841419004690909<?php
mt_srand(3841419004690909);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
12Sharkyto1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
2Ghost3841418995650989<?php
mt_srand(3841418995650989);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
13Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
92Lone Wolf3841418986611069<?php
mt_srand(3841418986611069);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
14Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
30Lone Wolf3841418977571149<?php
mt_srand(3841418977571149);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
15Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
14Lone Wolf3841418968531229<?php
mt_srand(3841418968531229);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
16Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
72Ghost3841418959491309<?php
mt_srand(3841418959491309);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
17Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
50Ghost3841418950451389<?php
mt_srand(3841418950451389);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
18Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
13Ghost3841418941411469<?php
mt_srand(3841418941411469);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
19Sharkyto1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
52Unstable Calibrator3841418932371549<?php
mt_srand(3841418932371549);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
20Delgnelm1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
8Constructor3841418923331629<?php
mt_srand(3841418923331629);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
21Delgnelm1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
5Cargo Expander3841418914291709<?php
mt_srand(3841418914291709);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
22Delgnelm1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
12Cooling System3841418905251789<?php
mt_srand(3841418905251789);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
23MetaL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
84Cargo Expander3841418896211869<?php
mt_srand(3841418896211869);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
24.arby.wam1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
19Constructor3841418887171949<?php
mt_srand(3841418887171949);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
25George221 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
37Ghost3841418878132029<?php
mt_srand(3841418878132029);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
26George221 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
40Ghost3841418869092109<?php
mt_srand(3841418869092109);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
27Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
13Drainer3841418860052189<?php
mt_srand(3841418860052189);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
28Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
70Ghost3841418851012269<?php
mt_srand(3841418851012269);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
29Roger_FGL1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
22Ghost3841418841972349<?php
mt_srand(3841418841972349);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
30George221 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
64Ghost3841418832932429<?php
mt_srand(3841418832932429);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
31George221 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
62Ghost3841418823892509<?php
mt_srand(3841418823892509);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
32Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
47Unstable Calibrator3841418814852589<?php
mt_srand(3841418814852589);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
33Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
59Unstable Calibrator3841418805812669<?php
mt_srand(3841418805812669);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
34Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
84Unstable Calibrator3841418796772749<?php
mt_srand(3841418796772749);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
35Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
88Armor Plate3841418787732829<?php
mt_srand(3841418787732829);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
36Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
51Weapon Amplifier3841418778692909<?php
mt_srand(3841418778692909);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify