How Our Blend System Works
In the world of NFTs (Non-Fungible Tokens), transparency is key. Users want to know that the digital assets they're acquiring are created fairly and that the outcomes of their endeavors are governed by chance rather than hidden algorithms.

We believe in transparency, and we want you to have complete confidence in the fairness of our Blending system. Here's a breakdown of how it operates:

The Foundation: Seeds and Increments
At the heart of our system lies the concept of seeds and increments. Every day, a new pair of seeds is generated - one for the base seed and one for the increment. These seeds serve as the foundation for all the randomness in our Blend System.

Base Seed: This is a randomly generated number between 1,000,000,000,000,000 and 9,000,000,000,000,000. It sets the starting point for our seed of the random number generation.

Seed Increment: Another random number, this one ranging between -10,000,000 and 10,000,000. It determines how the starting point seed will change for each subsequent voucher/blend used.

Both the base seed and seed increment are hashed and displayed to all players immediately after the daily reset. The actual non-hashed value of these numbers will be kept secret for the next 24 hours. They will only be made visible to all players after the next daily reset where a new set of base seed and seed increment is generated.

Voucher Opening Process
Each blend or voucher that requires randomness will use a unique seed to randomize the outcome. This unique seed is generated from the base seed and the seed increment mentioned above.

Results of the opening by each and every players are made public and can be easily verified as long as you have the secret seed and the seed increment that was used to generate the outcome. Both these numbers that are required to verify the outcome will be made available the next day.

We want you to enjoy the excitement of opening packs without worrying about hidden tricks or manipulations. With our daily seed and increment resets, real-time outcome displays, and cryptographic verification, you can rest assured that our system is designed with transparency and fairness in mind.




All Rolls that happened on 20240110

Go Back

Order User Roll Range Reward Range Final Result Reward Seed Verifying Instruction
1Nelthari1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
85Unstable Calibrator7127289283054210<?php
mt_srand(7127289283054210);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
2Nelthari1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
58Unstable Calibrator7127289277990521<?php
mt_srand(7127289277990521);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
3Nelthari1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
86Unstable Calibrator7127289272926832<?php
mt_srand(7127289272926832);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
4Nelthari1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
51Wingman7127289267863143<?php
mt_srand(7127289267863143);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
5Nelthari1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
17AI Defense System7127289262799454<?php
mt_srand(7127289262799454);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
6Nelthari1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
55AI Defense System7127289257735765<?php
mt_srand(7127289257735765);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
7Nelthari1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
88AI Defense System7127289252672076<?php
mt_srand(7127289252672076);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
8George221 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
10Guardian Stance7127289247608387<?php
mt_srand(7127289247608387);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
9Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
46Drainer7127289242544698<?php
mt_srand(7127289242544698);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
10Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
84Explosive Ammo7127289237481009<?php
mt_srand(7127289237481009);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
11Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
14Armor Plate7127289232417320<?php
mt_srand(7127289232417320);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
12Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
65Weapon Amplifier7127289227353631<?php
mt_srand(7127289227353631);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
13CryptoRodzz0 to 2Roll 0 to 2
Index 0: Moonglow
Index 1: Buzzard
Index 2: Sarcosuchus
2Sarcosuchus7127289222289942<?php
mt_srand(7127289222289942);
echo 'result = ' . mt_rand(0, 2);
?>
Copy code above and paste here to verify
14CryptoRodzz0 to 10Roll 0 to 10
Index 0: Avalanche
Index 1: Quake
Index 2: Tremor
Index 3: Starburst
Index 4: Brightness
Index 5: Moonglow
Index 6: Condor
Index 7: Buzzard
Index 8: Harpy
Index 9: Rhincodon
Index 10: Dreadnought
9Rhincodon7127289217226253<?php
mt_srand(7127289217226253);
echo 'result = ' . mt_rand(0, 10);
?>
Copy code above and paste here to verify
15CryptoRodzz0 to 10Roll 0 to 10
Index 0: Avalanche
Index 1: Quake
Index 2: Tremor
Index 3: Starburst
Index 4: Brightness
Index 5: Moonglow
Index 6: Condor
Index 7: Buzzard
Index 8: Harpy
Index 9: Sarcosuchus
Index 10: Dreadnought
9Sarcosuchus7127289212162564<?php
mt_srand(7127289212162564);
echo 'result = ' . mt_rand(0, 10);
?>
Copy code above and paste here to verify
16CryptoRodzz0 to 10Roll 0 to 10
Index 0: Avalanche
Index 1: Quake
Index 2: Tremor
Index 3: Starburst
Index 4: Brightness
Index 5: Moonglow
Index 6: Condor
Index 7: Buzzard
Index 8: Harpy
Index 9: Rhincodon
Index 10: Dreadnought
5Moonglow7127289207098875<?php
mt_srand(7127289207098875);
echo 'result = ' . mt_rand(0, 10);
?>
Copy code above and paste here to verify
17CryptoRodzz0 to 2Roll 0 to 2
Index 0: Moonglow
Index 1: Buzzard
Index 2: Sarcosuchus
1Buzzard7127289202035186<?php
mt_srand(7127289202035186);
echo 'result = ' . mt_rand(0, 2);
?>
Copy code above and paste here to verify
18Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
48Guardian Stance7127289196971497<?php
mt_srand(7127289196971497);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
19Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
34Unstable Calibrator7127289191907808<?php
mt_srand(7127289191907808);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
20Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
5Scavenger7127289186844119<?php
mt_srand(7127289186844119);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
21Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
58Mini Warp Drive7127289181780430<?php
mt_srand(7127289181780430);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
22Nelthari1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
68AI Defense System7127289176716741<?php
mt_srand(7127289176716741);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
23e3zbu.wam1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
11Ramscoop7127289171653052<?php
mt_srand(7127289171653052);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
24Torbidon0 to 6Roll 0 to 6
Index 0: Avalanche
Index 1: Quake
Index 2: Tremor
Index 3: Starburst
Index 4: Brightness
Index 5: Condor
Index 6: Rhincodon
6Rhincodon7127289166589363<?php
mt_srand(7127289166589363);
echo 'result = ' . mt_rand(0, 6);
?>
Copy code above and paste here to verify