How Our Blend System Works
In the world of NFTs (Non-Fungible Tokens), transparency is key. Users want to know that the digital assets they're acquiring are created fairly and that the outcomes of their endeavors are governed by chance rather than hidden algorithms.

We believe in transparency, and we want you to have complete confidence in the fairness of our Blending system. Here's a breakdown of how it operates:

The Foundation: Seeds and Increments
At the heart of our system lies the concept of seeds and increments. Every day, a new pair of seeds is generated - one for the base seed and one for the increment. These seeds serve as the foundation for all the randomness in our Blend System.

Base Seed: This is a randomly generated number between 1,000,000,000,000,000 and 9,000,000,000,000,000. It sets the starting point for our seed of the random number generation.

Seed Increment: Another random number, this one ranging between -10,000,000 and 10,000,000. It determines how the starting point seed will change for each subsequent voucher/blend used.

Both the base seed and seed increment are hashed and displayed to all players immediately after the daily reset. The actual non-hashed value of these numbers will be kept secret for the next 24 hours. They will only be made visible to all players after the next daily reset where a new set of base seed and seed increment is generated.

Voucher Opening Process
Each blend or voucher that requires randomness will use a unique seed to randomize the outcome. This unique seed is generated from the base seed and the seed increment mentioned above.

Results of the opening by each and every players are made public and can be easily verified as long as you have the secret seed and the seed increment that was used to generate the outcome. Both these numbers that are required to verify the outcome will be made available the next day.

We want you to enjoy the excitement of opening packs without worrying about hidden tricks or manipulations. With our daily seed and increment resets, real-time outcome displays, and cryptographic verification, you can rest assured that our system is designed with transparency and fairness in mind.




All Rolls that happened on 20240208

Go Back

Order User Roll Range Reward Range Final Result Reward Seed Verifying Instruction
1dqh2k.c.wam0 to 7Roll 0 to 7
Index 0: Boulder
Index 1: Flint
Index 2: Scree
Index 3: Crag
Index 4: Glow
Index 5: Lumen
Index 6: Critter
Index 7: Spider
0Boulder8208852434708279<?php
mt_srand(8208852434708279);
echo 'result = ' . mt_rand(0, 7);
?>
Copy code above and paste here to verify
2dqh2k.c.wam0 to 1Roll 0 to 1
Index 0: Flash
Index 1: Grifter
0Flash8208852439888288<?php
mt_srand(8208852439888288);
echo 'result = ' . mt_rand(0, 1);
?>
Copy code above and paste here to verify
3dqh2k.c.wam0 to 1Roll 0 to 1
Index 0: Flash
Index 1: Grifter
1Grifter8208852445068297<?php
mt_srand(8208852445068297);
echo 'result = ' . mt_rand(0, 1);
?>
Copy code above and paste here to verify
4dqh2k.c.wam0 to 7Roll 0 to 7
Index 0: Boulder
Index 1: Flint
Index 2: Scree
Index 3: Crag
Index 4: Glow
Index 5: Lumen
Index 6: Critter
Index 7: Spider
0Boulder8208852450248306<?php
mt_srand(8208852450248306);
echo 'result = ' . mt_rand(0, 7);
?>
Copy code above and paste here to verify
5dqh2k.c.wam0 to 10Roll 0 to 10
Index 0: Flint
Index 1: Scree
Index 2: Crag
Index 3: Glow
Index 4: Lumen
Index 5: Flash
Index 6: Watt
Index 7: Critter
Index 8: Spider
Index 9: Grifter
Index 10: Rogue
9Grifter8208852455428315<?php
mt_srand(8208852455428315);
echo 'result = ' . mt_rand(0, 10);
?>
Copy code above and paste here to verify
6dqh2k.c.wam0 to 10Roll 0 to 10
Index 0: Boulder
Index 1: Flint
Index 2: Scree
Index 3: Crag
Index 4: Glow
Index 5: Lumen
Index 6: Flash
Index 7: Watt
Index 8: Critter
Index 9: Spider
Index 10: Rogue
9Spider8208852460608324<?php
mt_srand(8208852460608324);
echo 'result = ' . mt_rand(0, 10);
?>
Copy code above and paste here to verify
7dqh2k.c.wam0 to 1Roll 0 to 1
Index 0: Flash
Index 1: Grifter
0Flash8208852465788333<?php
mt_srand(8208852465788333);
echo 'result = ' . mt_rand(0, 1);
?>
Copy code above and paste here to verify
8dqh2k.c.wam0 to 10Roll 0 to 10
Index 0: Boulder
Index 1: Flint
Index 2: Scree
Index 3: Crag
Index 4: Glow
Index 5: Lumen
Index 6: Watt
Index 7: Critter
Index 8: Spider
Index 9: Grifter
Index 10: Rogue
10Rogue8208852470968342<?php
mt_srand(8208852470968342);
echo 'result = ' . mt_rand(0, 10);
?>
Copy code above and paste here to verify
9Krelborn0 to 7Roll 0 to 7
Index 0: Unstable Geode
Index 1: Neutron Emitter
Index 2: Solar Flare
Index 3: Purifier
Index 4: Blight Bringer
Index 5: Devourer
Index 6: Hyperion
Index 7: Archelon
1Neutron Emitter8208852476148351<?php
mt_srand(8208852476148351);
echo 'result = ' . mt_rand(0, 7);
?>
Copy code above and paste here to verify
10Krelborn0 to 6Roll 0 to 6
Index 0: Unstable Geode
Index 1: Solar Flare
Index 2: Purifier
Index 3: Blight Bringer
Index 4: Devourer
Index 5: Hyperion
Index 6: Archelon
3Blight Bringer8208852481328360<?php
mt_srand(8208852481328360);
echo 'result = ' . mt_rand(0, 6);
?>
Copy code above and paste here to verify
11Krelborn0 to 6Roll 0 to 6
Index 0: Unstable Geode
Index 1: Neutron Emitter
Index 2: Solar Flare
Index 3: Purifier
Index 4: Devourer
Index 5: Hyperion
Index 6: Archelon
5Hyperion8208852486508369<?php
mt_srand(8208852486508369);
echo 'result = ' . mt_rand(0, 6);
?>
Copy code above and paste here to verify
12Krelborn0 to 7Roll 0 to 7
Index 0: Unstable Geode
Index 1: Neutron Emitter
Index 2: Solar Flare
Index 3: Purifier
Index 4: Blight Bringer
Index 5: Devourer
Index 6: Hyperion
Index 7: Archelon
1Neutron Emitter8208852491688378<?php
mt_srand(8208852491688378);
echo 'result = ' . mt_rand(0, 7);
?>
Copy code above and paste here to verify
13Krelborn0 to 6Roll 0 to 6
Index 0: Unstable Geode
Index 1: Solar Flare
Index 2: Purifier
Index 3: Blight Bringer
Index 4: Devourer
Index 5: Hyperion
Index 6: Archelon
2Purifier8208852496868387<?php
mt_srand(8208852496868387);
echo 'result = ' . mt_rand(0, 6);
?>
Copy code above and paste here to verify
14Krelborn0 to 6Roll 0 to 6
Index 0: Unstable Geode
Index 1: Neutron Emitter
Index 2: Solar Flare
Index 3: Blight Bringer
Index 4: Devourer
Index 5: Hyperion
Index 6: Archelon
4Devourer8208852502048396<?php
mt_srand(8208852502048396);
echo 'result = ' . mt_rand(0, 6);
?>
Copy code above and paste here to verify
15Krelborn0 to 6Roll 0 to 6
Index 0: Unstable Geode
Index 1: Neutron Emitter
Index 2: Solar Flare
Index 3: Purifier
Index 4: Blight Bringer
Index 5: Hyperion
Index 6: Archelon
6Archelon8208852507228405<?php
mt_srand(8208852507228405);
echo 'result = ' . mt_rand(0, 6);
?>
Copy code above and paste here to verify
16Krelborn0 to 6Roll 0 to 6
Index 0: Unstable Geode
Index 1: Neutron Emitter
Index 2: Solar Flare
Index 3: Purifier
Index 4: Blight Bringer
Index 5: Devourer
Index 6: Hyperion
5Devourer8208852512408414<?php
mt_srand(8208852512408414);
echo 'result = ' . mt_rand(0, 6);
?>
Copy code above and paste here to verify
17Krelborn0 to 6Roll 0 to 6
Index 0: Unstable Geode
Index 1: Neutron Emitter
Index 2: Solar Flare
Index 3: Purifier
Index 4: Blight Bringer
Index 5: Hyperion
Index 6: Archelon
6Archelon8208852517588423<?php
mt_srand(8208852517588423);
echo 'result = ' . mt_rand(0, 6);
?>
Copy code above and paste here to verify