How Our Blend System Works
In the world of NFTs (Non-Fungible Tokens), transparency is key. Users want to know that the digital assets they're acquiring are created fairly and that the outcomes of their endeavors are governed by chance rather than hidden algorithms.

We believe in transparency, and we want you to have complete confidence in the fairness of our Blending system. Here's a breakdown of how it operates:

The Foundation: Seeds and Increments
At the heart of our system lies the concept of seeds and increments. Every day, a new pair of seeds is generated - one for the base seed and one for the increment. These seeds serve as the foundation for all the randomness in our Blend System.

Base Seed: This is a randomly generated number between 1,000,000,000,000,000 and 9,000,000,000,000,000. It sets the starting point for our seed of the random number generation.

Seed Increment: Another random number, this one ranging between -10,000,000 and 10,000,000. It determines how the starting point seed will change for each subsequent voucher/blend used.

Both the base seed and seed increment are hashed and displayed to all players immediately after the daily reset. The actual non-hashed value of these numbers will be kept secret for the next 24 hours. They will only be made visible to all players after the next daily reset where a new set of base seed and seed increment is generated.

Voucher Opening Process
Each blend or voucher that requires randomness will use a unique seed to randomize the outcome. This unique seed is generated from the base seed and the seed increment mentioned above.

Results of the opening by each and every players are made public and can be easily verified as long as you have the secret seed and the seed increment that was used to generate the outcome. Both these numbers that are required to verify the outcome will be made available the next day.

We want you to enjoy the excitement of opening packs without worrying about hidden tricks or manipulations. With our daily seed and increment resets, real-time outcome displays, and cryptographic verification, you can rest assured that our system is designed with transparency and fairness in mind.




All Rolls that happened on 20240229

Go Back

Order User Roll Range Reward Range Final Result Reward Seed Verifying Instruction
1Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
92Wingman3043042748356584<?php
mt_srand(3043042748356584);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
2Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
56Scientist [B]3043042751429121<?php
mt_srand(3043042751429121);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
3Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
80Explosive Ammo3043042754501658<?php
mt_srand(3043042754501658);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
4Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
29Loot Finder3043042757574195<?php
mt_srand(3043042757574195);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
5UnicornMan1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
31Wingman3043042760646732<?php
mt_srand(3043042760646732);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
6veewengaming0 to 11Roll 0 to 11
Index 0: Boulder
Index 1: Flint
Index 2: Scree
Index 3: Crag
Index 4: Glow
Index 5: Lumen
Index 6: Flash
Index 7: Watt
Index 8: Critter
Index 9: Spider
Index 10: Grifter
Index 11: Rogue
11Rogue3043042763719269<?php
mt_srand(3043042763719269);
echo 'result = ' . mt_rand(0, 11);
?>
Copy code above and paste here to verify
7Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
92AI Defense System3043042766791806<?php
mt_srand(3043042766791806);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
8Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
67Energy Transmitter3043042769864343<?php
mt_srand(3043042769864343);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
9Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
25Scavenger3043042772936880<?php
mt_srand(3043042772936880);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
10Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
48Recycler3043042776009417<?php
mt_srand(3043042776009417);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
11Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
59Shield Amplifier3043042779081954<?php
mt_srand(3043042779081954);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
12Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
24Armor Plate3043042782154491<?php
mt_srand(3043042782154491);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
13Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
38Armor Plate3043042785227028<?php
mt_srand(3043042785227028);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
14Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
55Ghost3043042788299565<?php
mt_srand(3043042788299565);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify