How Our Blend System Works
In the world of NFTs (Non-Fungible Tokens), transparency is key. Users want to know that the digital assets they're acquiring are created fairly and that the outcomes of their endeavors are governed by chance rather than hidden algorithms.

We believe in transparency, and we want you to have complete confidence in the fairness of our Blending system. Here's a breakdown of how it operates:

The Foundation: Seeds and Increments
At the heart of our system lies the concept of seeds and increments. Every day, a new pair of seeds is generated - one for the base seed and one for the increment. These seeds serve as the foundation for all the randomness in our Blend System.

Base Seed: This is a randomly generated number between 1,000,000,000,000,000 and 9,000,000,000,000,000. It sets the starting point for our seed of the random number generation.

Seed Increment: Another random number, this one ranging between -10,000,000 and 10,000,000. It determines how the starting point seed will change for each subsequent voucher/blend used.

Both the base seed and seed increment are hashed and displayed to all players immediately after the daily reset. The actual non-hashed value of these numbers will be kept secret for the next 24 hours. They will only be made visible to all players after the next daily reset where a new set of base seed and seed increment is generated.

Voucher Opening Process
Each blend or voucher that requires randomness will use a unique seed to randomize the outcome. This unique seed is generated from the base seed and the seed increment mentioned above.

Results of the opening by each and every players are made public and can be easily verified as long as you have the secret seed and the seed increment that was used to generate the outcome. Both these numbers that are required to verify the outcome will be made available the next day.

We want you to enjoy the excitement of opening packs without worrying about hidden tricks or manipulations. With our daily seed and increment resets, real-time outcome displays, and cryptographic verification, you can rest assured that our system is designed with transparency and fairness in mind.




All Rolls that happened on 20240613

Go Back

Order User Roll Range Reward Range Final Result Reward Seed Verifying Instruction
1Slawski1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
17Solar Ignitor7591168074446229<?php
mt_srand(7591168074446229);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
2Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
10Wingman7591168072913542<?php
mt_srand(7591168072913542);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
3Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
37Constructor7591168071380855<?php
mt_srand(7591168071380855);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
4Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
93Constructor7591168069848168<?php
mt_srand(7591168069848168);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
5Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
53Constructor7591168068315481<?php
mt_srand(7591168068315481);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
6Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
81Constructor7591168066782794<?php
mt_srand(7591168066782794);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
7Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
59Ghost7591168065250107<?php
mt_srand(7591168065250107);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
8Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
100Wingman7591168063717420<?php
mt_srand(7591168063717420);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
9Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
21Wingman7591168062184733<?php
mt_srand(7591168062184733);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
10Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
84Wingman7591168060652046<?php
mt_srand(7591168060652046);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
11Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
23Wingman7591168059119359<?php
mt_srand(7591168059119359);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
12Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
85Wingman7591168057586672<?php
mt_srand(7591168057586672);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
13Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
10Wingman7591168056053985<?php
mt_srand(7591168056053985);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
14Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
18Wingman7591168054521298<?php
mt_srand(7591168054521298);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
15Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
3Wingman7591168052988611<?php
mt_srand(7591168052988611);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
16Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
82Turret Socket7591168051455924<?php
mt_srand(7591168051455924);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
17Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
29Weapon Amplifier7591168049923237<?php
mt_srand(7591168049923237);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
18Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
43Shield Amplifier7591168048390550<?php
mt_srand(7591168048390550);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
19Rockman1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
1AI Defense System7591168046857863<?php
mt_srand(7591168046857863);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
20Magimike1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
15Wingman7591168045325176<?php
mt_srand(7591168045325176);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
21rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
19Armor Plate7591168043792489<?php
mt_srand(7591168043792489);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
22rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
13Armor Plate7591168042259802<?php
mt_srand(7591168042259802);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
23rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
75Armor Plate7591168040727115<?php
mt_srand(7591168040727115);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
24rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
94Armor Plate7591168039194428<?php
mt_srand(7591168039194428);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
25rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
29Armor Plate7591168037661741<?php
mt_srand(7591168037661741);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
26rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
22Lone Wolf7591168036129054<?php
mt_srand(7591168036129054);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
27rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
22AI Defense System7591168034596367<?php
mt_srand(7591168034596367);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
28rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
95AI Defense System7591168033063680<?php
mt_srand(7591168033063680);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
29rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
32Loot Finder7591168031530993<?php
mt_srand(7591168031530993);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
30rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
90Overload7591168029998306<?php
mt_srand(7591168029998306);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
31rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
86Cooling System7591168028465619<?php
mt_srand(7591168028465619);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
32rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
54Constructor7591168026932932<?php
mt_srand(7591168026932932);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
33rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
23Constructor7591168025400245<?php
mt_srand(7591168025400245);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
34rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
99Constructor7591168023867558<?php
mt_srand(7591168023867558);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify
35rubychocobos1 to 100Roll 1 to 85 for an Epic
Roll 86 to 100 for a Legendary
51Armor Repair Kit7591168022334871<?php
mt_srand(7591168022334871);
echo 'result = ' . mt_rand(1, 100);
?>
Copy code above and paste here to verify