Order | User | Roll Range | Reward Range | Final Result | Reward | Seed | Verifying Instruction |
1 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 87 | Overdrive | 5704045338016611 | <?php mt_srand(5704045338016611); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
2 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 33 | Overdrive | 5704045344887363 | <?php mt_srand(5704045344887363); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
3 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 71 | Overdrive | 5704045351758115 | <?php mt_srand(5704045351758115); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
4 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 2 | Overdrive | 5704045358628867 | <?php mt_srand(5704045358628867); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
5 | No-Name | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 2 | Ghost | 5704045365499619 | <?php mt_srand(5704045365499619); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
6 | Gurdy | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 98 | Ramscoop | 5704045372370371 | <?php mt_srand(5704045372370371); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
7 | Gurdy | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 100 | Wiretap | 5704045379241123 | <?php mt_srand(5704045379241123); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
8 | Gurdy | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 89 | Overdrive | 5704045386111875 | <?php mt_srand(5704045386111875); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
9 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 23 | Wiretap | 5704045392982627 | <?php mt_srand(5704045392982627); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
10 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 66 | Overload | 5704045399853379 | <?php mt_srand(5704045399853379); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
11 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 17 | Overdrive | 5704045406724131 | <?php mt_srand(5704045406724131); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
12 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 37 | Overdrive | 5704045413594883 | <?php mt_srand(5704045413594883); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
13 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 83 | Loot Finder | 5704045420465635 | <?php mt_srand(5704045420465635); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
14 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 66 | Overdrive | 5704045427336387 | <?php mt_srand(5704045427336387); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
15 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 61 | Bargaining Script | 5704045434207139 | <?php mt_srand(5704045434207139); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
16 | BEATZMATRIX | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 60 | Cargo Expander | 5704045441077891 | <?php mt_srand(5704045441077891); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |
17 | BoSki33 | 1 to 100 | Roll 1 to 85 for an Epic Roll 86 to 100 for a Legendary | 74 | Projectile Turret | 5704045447948643 | <?php mt_srand(5704045447948643); echo 'result = ' . mt_rand(1, 100); ?> Copy code above and paste here to verify |